ICIDS 2022
Schedule
You can view a full list of abstracts for accepted papers here: ICIDS 2022 Accepted Papers with Abstracts
Direct link to the proceedings online (link below is for the full book): https://link.springer.com/
Workshop 1 | (REMOTE) Netprov ‐ Realtime Speculative Fiction as Processing and Problem Solving Location: Engineering 2, Room 599 |
Workshop 2 | Writing IDN for cinematic VR Location: Engineering 2, Room 475 |
Workshop 3 | MMAJam for IDN Analysis Location: Engineering 2, Room 506 |
Cat ManningAbstract My narrative design and writing work has covered the range from more traditional game writing and narrative path design to procedural narrative designs making use of storylet systems, character simulation and procedural content generation. In this talk I survey some of my design experiences and share the hard-won lessons learned. |
The future of the world: from scientific account to interactive storytelling Sophie Varone and Nicolas Szilas |
When Information, Narrative, and Interactivity Join Forces: Designing and Co-Designing Interactive Digital Narratives for Complex Issues Pratama W. Atmaja and Sugiarto |
Interactive Cartographic Storytelling with Complex Spatio-Temporal Structures and Social Connections Ying Zhu, Aylish Turner, Naomi Yonas and Douglas Blackmon |
Planner Systems for Historical Justice? A Case Study of a People’s History of Lebanon Fabiola Hanna |
Interactive digital storytelling in cultural heritage: the transformative role of agency Dimitra Petousi, Akrivi Katifori, Katerina Servi, Maria Roussou and Yannis Ioannidis |
Communication features facilitating appreciation of Cultural Heritage Values for IDN Srushti Goud and Vincenzo Lombardo |
Embodied Locative Storytelling of African American Histories Candice Butts and Michael Nitsche |
Applying Black Feminist Technopractice in Digital Storytelling at Cultural Sites Brandy Pettijohn |
Towards a Decolonial Framework for IDN Claudia Silva, Reyes Maria Cecilia and Hartmut Koenitz |
Supporting Spatial Thinking in Augmented Reality Narrative: a Field Study Abbey Singh, Matthew Peachey, Ramanpreet Kaur et al |
When You Hear the Chime: Movable Books and the Dramaturgical Functions of Sound in Mixed Reality Interactive Narrative Design Lissa Holloway-Attaway and Rebecca Rouse |
Integrating Brechtian Concepts in the Design of a Tangible Narrative: The Case of “The Non-myth of the Noble Red” Daniel Echeverri |
Constructing a Catbox: Story Volume Poetics in Umineko no Naku Koro ni Isaac Karth, Nic Junius and Max Kreminski |
Build your World – meaningful choices in a hybrid stage play Nils Gallist, Manuel Lattner, Michael Lankes and Juergen Hagler |
Michael ChemersAbstract
What are the daunting cultural problems of the digital age as they relate to performance? How can ancient thinkers give rise to solutions to modern problems? Michael Chemers rejects the incompatibility of theatre with robots, digital media, or video games. Instead, he argues that technology is the original problem of theatre: How can we tell this story and move this audience with these tools? And if we have different tools, how can that change the stories we tell? This talk will attune listeners to the concept of “systemic dramaturgy”—the recursive elements of signification, innovation, and history that underlie all performance—arguing that theatre must be understood as a system of systems, a concatenation of people, places, things, politics, feelings, and interpretations, ideally working together to entertain and edify an audience. He will discuss the application of time-tested dramaturgical skills to extra-theatrical endeavors, including multi-platform performance, installations, and videogames. And they identify the unique interventions that dramaturgs can and must make into these art forms. |
Teaching Literary Interactive Digital Narratives in Secondary Education: a French study
Serge Bouchardon and Magali Brunel |
Using Storytelling to Teach Children Biodiversity
Maria José Ferreira, Raul Benites Paradeda, Raquel Oliveira, Valentina Nisi and Ana Paiva |
Approaches towards novel phenomena. A reflection on issues in IDN research, teaching and practice
Hartmut Koenitz and Mirjam Eladhari |
Button Portraits: Embodying Queer History with Interactive Wearable Artifacts
Alexandra Teixeira Riggs, Noura Howell and Anne Sullivan |
Select the Unexpected: A Statistical Heuristic for Story Sifting
Max Kreminski, Melanie Dickinson, Noah Wardrip-Fruin and Michael Mateas |
Computational Support for Trope Analysis of Textual Narratives
Mandar Chaudhary and Arnav Jhala |
Writing with (Digital) Scissors: Designing a Text Editing Tool for Assisted Storytelling using
Crowd-Generated Content
Paulo Bala, Stuart James, Alessio Del Bue and Valentina Nisi |
Bronco: A Universal Authoring Language for Controllable Text Generation
Jonas P. Knochelmann and Rogelio E. Cardona-Rivera |
Dramatic Situations for Emergent Narrative System Authorship
Jonathan Lessard and Samuel Paré-Chouinard |
Locative Authoring: Evaluating the StoryPlaces Authoring Tool
Sofia Kitromili, David Millard, Charlie Hargood, Huiwen Zhao and Jim Pope |
The investigation of socio-cultural features within interactive discourse generation and their
applicability for authoring
Djordan Papilaya and Frank Nack |
Resources for Comparative Analysis of IDN Authoring Tools
Yotam Shibolet and Vincenzo Lombardo |
Adventures in TwineSpace: An Augmented Reality Story Format for Twine
Ps Berge, Daniel Cox, Jack Murray and Anastasia Salter |
Marianne WeemsAbstract
Marianne will present an artist talk covering several of her experimental theater productions combining live theater with digital storytelling and performance technologies. Her productions often address issues in labor politics, and the impact that transactional technologies have had on labor practices in America and abroad. She has created performances about outsourcing and corporate colonialism, governmental and commercial dataveillance, and the role of online Amazon workers in the gig economy. |
Identification and IDNs in the Metaverse: who will we be?
Jonathan Barbara and Mads Haahr |
A New Research Agenda: Writing for Virtual Reality Interactive Narratives
Joshua Fisher, Mirjam Vosmeer and Jonathan Barbara |
Exploring Classical Music Narratives through Multimodality in AR/VR Experiences
Svetlana Rudenko, Maura McDonnell, Timothy Layden and Mads Haahr |
The Impacts of Unguided Immersive and Interactive Storytelling in VR on Emotion, Mood, and Self-Reflection
Austin Wolfe, Sandy Louchart and Brian Loranger |
Myth, Diegesis and Storytelling in Perennial Games
Bjarke Alexander Larsen and Elin Carstensdottir |
Turn story to life in 1001 Nights: A Co-Creative Text Adventure Game Using A Story Generation Model
Yuqian Sun, Xuran Ni, Haozhen Feng, Ray Lc, Chang Hee Lee and Ali Asadipour |
Visionary Virtual Worlds: Storytelling via Digital Architecture in NaissanceE
Gabriele Aroni |
Exploring the Design Space of Social Physics Engines in Games
Shi Johnson-Bey, Mark J. Nelson and Michael Mateas |
What Inspires Retellings – A Study of the Game Genshin Impact
Miranda Greting, Xiehui Mao and Mirjam Eladhari |
Carambola: Enforcing Relationships Between Values in Value-Sensitive Agent Design
Luis Garcia and Chris Martens
|
Narrative Mode of the Third Kind
Nicolas Szilas |
Interactive Storytelling and the Paradox of Democracy
Warren Sack |
IF Reader: A Screen Reader Browser Extension for Twine Games
Luowen Qiao and Anne Sullivan |
Intersubjective Pivots in Interactive Digital Narrative Design Learning
Colette Daiute, John T. Murray, Jack Wright and Terrence Calistro |
“It’s fun not to know”: The Role of Uncertainty in Text-based Online Collaborative Storytelling
Alex Mitchell, Dennis Ang and Shao Han Tan |